Murphy's Law, Kidlin's Law, Gilbert's Law, Walson's Law, and Falkland's Law each give a rule of thumb for work and business. They cover things going wrong, defining problems, growth, making money, and when not to decide. 1. Murphy's Law: Expect Things to Go Wrong Murphy's Law says that if anything can go wrong, it will. It's a good reason to plan for trouble. Project planning: Build in contingencies. Things tend to fail at the worst time. Performance management: Expect errors, and help people steer around the common ones. Risk assessment: Prepare for the worst outcome and limit the damage. Practical creativity: Think through odd scenarios, because problems can show up in unexpected ways. 2. Kidlin's Law: Write the Problem Down A problem that is stated clearly is half solved. Kidlin's Law says that once you can articulate a problem well, a solution is easier to reach. Write the problem in a short, precise statement. Look at it from several angles,...